"de_thrill" { "material" "overviews/de_thrill" // texture file "pos_x" "-3276" // upper left world coordinate "pos_y" "2973" "scale" "5.5" "CTSpawn_x" "0.5" "CTSpawn_y" "0.88" "TSpawn_x" "0.5" "TSpawn_y" "0.11" "bombA_x" "0.69" "bombA_y" "0.60" "bombB_x" "0.28" "bombB_y" "0.56" }