// HLTV overview description file for de_nuke.bsp "de_nuke" { "material" "overviews/de_nuke" // texture file "pos_x" "-3453" // upper left world coordinate "pos_y" "2887" "scale" "7" "verticalsections" { "default" // use the primary radar image { "AltitudeMax" "10000" "AltitudeMin" "-495" } "lower" // i.e. de_nuke_lower_radar.dds { "AltitudeMax" "-495" "AltitudeMin" "-10000" } } // loading screen icons and positions "CTSpawn_x" "0.82" "CTSpawn_y" "0.45" "TSpawn_x" "0.19" "TSpawn_y" "0.54" "bombA_x" "0.58" "bombA_y" "0.48" "bombB_x" "0.58" "bombB_y" "0.58" "inset_left" "0.33" "inset_top" "0.2" "inset_right" "0.2" "inset_bottom" "0.2" }